Showing posts with label Gaming and Culture. Show all posts
Showing posts with label Gaming and Culture. Show all posts

Friday, September 16, 2011

Android gets '80s arcade hit R-Type

R-Type for Android will take you way back to the '80s with his classic story line of human-versus-aliens and retro shoot-'em-up style of game play. Since the Android version is more or less unchanged from its arcade predecessor, it is sure to make you feel like a kid again (or adults who were slightly younger, depending on how old you are now).
While there is a rich plot that drives the R-Type, the details are relatively unimportant. All you need to know is that you're piloting a futuristic starship, and your main goal is to shoot lots and lots of aliens. With the help of upgradable weapons, speed-ups, and pods Force, the task would be a blast, so to speak.
But word of caution: if you have never played R-Type before, it is very difficult. With the explosion of an alien sent to your reservoir, sometimes it feels impossible to maneuver yourself out of danger. Fortunately, the Android controls are surprisingly smooth, and let you steer your ship with precision. So that's at least one element works in your favor.
Overall, we are very excited about this pitch-perfect reincarnation of one of our favorite old-school arcade hit. And $ 2.99 in the Android Market seems more than reasonable, considering the number of places we used to drop for R-Type back in the day.

Sony: Sign new PSN terms or you're banned

Sony's use of online services, including the PlayStation Network (PSN) - which is cut into pieces a few months ago when digital thieves made ​​off with millions of users 'personal information' - is now subject to the terms and conditions that you waive your right to see the collective suing the company for any reason, including future security breaches.
Anyone taking issue with Sony in the future be able to take part in a class action, and instead will have to work by selecting the arbitrator "individually" to resolve the problem of Sony, the BBC reports.

Thursday, September 15, 2011

Nintendo CEO re-affirms no smartphone games plan

If you hope to one day take the Super Mario Bros. Nintendo or any other hits on your smartphone app store, the future is not looking good.
Nintendo
In an interview last week with Japanese news site Nikkei, Nintendo president Satoru Iwata and chief executive reiterated the company's attitude towards bringing the title to a smartphone than keep the software on its own hardware.
Iwata said the company was not considering that option, and if that happens, the move would reduce the company's strength in building hardware and software in-house.
In a translated statement, Iwata admitted that offer games on a smartphone could prove to be profitable in the short term, but it will not play with the company's long term plan.
Iwata statement we follow that of the Nintendo spokesman Yasuhiro Minagawa, who in July told Bloomberg that the company's strategy to develop the game just for the hardware itself "has not changed and will not change."
Interest upset in the news in July following the company planned to bring Pokemon Pokemon official application for Android devices and IOS. Nintendo has 32 percent of the Pokemon Company, leading to speculation that the decision was part of a new strategy by Nintendo to get into the smartphone game.
Smartphone game has seen skyrocketing in recent years, with developers creating low-cost title that can be purchased and downloaded to the device from the store over the mobile network applications. That contrasts with the strategy of Nintendo, which has hired the release of the game's portable hardware which mainly depends on the use of game cartridges purchased from a retailer. New models, such as the Nintendo 3DS, including access to the eShop the company, which allows users to download and buy games, video and applications over Wi-Fi.